Hey everyone !
It’s been quite some time that i didn’t did any sculpts, here is a speed sculpt i did yesterday .
Sculpted and rendered in zbrush post work in Photoshop .
I hope you’ll like it .
More is coming .
Here is a shot of an old projects i’ve started some months ago, i’ve finally got some free time to work on it, hopefully i will finish it by the end of this month .
all the details are hand made, using standard brush and dam-standard brush, with some default alphas from Zbrush .
I did this hand study last week, tried to stick to zbrush brushes ” dam_standard,standard,clay buildup ” to make everything include the skin texture.
i hope you’ll like it .
Here is a wip of an old projects i’ve started around June this year, but never had the time to do further progress on it, i’ve started to update it and i’m trying to finish it .
the hard surface parts still dynamesh since i’m still concepting and trying to find something that please me which is a very hard task at the moement xD .
i hope you’ll enjoy the current wip.
Here are some speed sketches of one hour and less
you can see the videos on my video here : https://vimeo.com/user3083548
and here some spit paint around 30 min each , i’m just trying to get back into 2D painting still have a long way to go hehehe :P .
hope you’ll like them.
this a speed modeling gun i did for my team mate Arun nagar for his cyber owl character .
orginal concept by Konstantin Maystrenko (Zoonoid)
modeled in 3ds max “4h-5h”+ rendered in keyshot
Salam Alikum everyone,
Here are two new characters we did .
the old man concept is originaly by : Boris Bakliza at “CGHUB” as for the 2nd character we’ve decided to make a full body of the 3rd concept .
we didn’t textured them yet .
we hope you’ll like them.